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Currently Online: J.Aaron Hall 


Fighter Scouting Report

Botton Risk

Botton Risk stands 5 feet 8 inches tall and reportedly weighs 159lbs. He is currently registered in the Middleweight division. He fights for U.S. East and is managed by Ogres of Zen

has has a rating of 0, a status of 2 and record of 2-2-0 (1/2) and is currently M .  His record in world title fights is 0-0-0 (0/0)

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Fighter Description

RISK MAP </head> <body style="font-family: Arial; font-size: 10pt; font-weight: bold"> <p align="center" style="margin-top: 0; margin-bottom: 0"> </p> <p align="center" style="margin-top: 0; margin-bottom: 0"> </p> <p align="center" style="margin-top: 0; margin-bottom: 0"> <img border="0" "http://i131.photobucket.com/albums/p287/zentrait/RISKHeader.png" width="341" height="251"></p> <p align="center" style="margin-top: 0; margin-bottom: 0"> </p> <p align="center" style="margin-top: 0; margin-bottom: 0"> </p> <p align="center" style="margin-top: 0; margin-bottom: 0"> <img border="2" "http://i131.photobucket.com/albums/p287/zentrait/WarMap.png" width="800" height="503"></p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">It will be one of the greatest battles waged in TBG.  The battle to take over the world in this recreation of the classic game RISK.  With the use of a simple scoring system, moves made by IM (secret), virtually unrestricted fighter types (toughman not included because of time table of tournament), simultaneous tactical and strategic moves, this will be the ultimate of Botton tournaments.  As with all Botton tournaments, the fights will take place in game, but with the use of the scoring system, the managers will do battle as well by use of the map.  Since there is only eight territories only eight members can play.  First come first serve.  <font color="#FF0000">Only entries made by IM will be accepted</font> and I'll post here when the tournament has been locked out when all eight tournament positions are filled.</p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">How To Play:</p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">Each member participating will choose a flag and start in a continent that will be chosen at the beginning of the tournament.  They will have already sent to me the names of the two fighters who they wish to start out within their territory.  The names of all the fighters are kept secret and tracked by me (I'm not participating in this one) and are only represented by the map figure which also displays the fighter's rating.  It will be up to the other members participating to determine who those fighters might be by the rating they are at and the outcomes of the fights they've had.  Toughman is the only division in which the fighters are excluded, but any other fighter can be created for the use of your "army" from strawweight to heavyweight. Each fighter does not have to be in the same division. </p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">At the beginning of the week, before Monday 1:00pm Game Time, each participant must send in their Risk Turn with the use of IM.  The Risk Turn consists of some elements.  Each week the managers competing and still not eliminated <font color="#FF0000">will be able to create one new fighter for every two territories they own that they can place in one of their claimed territories. </font> This "reinforcement" fighter can be a strawweight - heavyweight and must have a rating and record of 0 0-0 at the start of that week, Monday 1:00 game time.  So a manager anticipating that he would want a strawweight reinforcement for the next weeks Risk Turn placement may create the strawweight in the middle of the previous week to insure he is scheduled for the following week's fights.  Only territories owned at the beginning of the week will be allowed for placement of these reinforcements.  Within the Risk Turn sent by IM, the manager will also add in his Attack Moves.  There can be as many attacks as the manager has fighters, but only one battle per fighter per turn.  There is also one Defensive Move allowed that can only be done by a fighter (or army) that has not been used to attack another territory.   A defensive move can only be to an already claimed territory.  Armies can only move to one adjacent territory at a time.  </p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">So a manager's Risk Turn IM to me might look like this:   </p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">"(new fighter/reinforcement) Ucker Stealth - place in Asia</p> <p align="left" style="margin-top: 0; margin-bottom: 0">Attack Middle East from Asia using Timmy Tank and Shotgun Steve</p> <p align="left" style="margin-top: 0; margin-bottom: 0">Defend Australia from Asia using Nuclear Naomi"</p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">Once your Risk Turn is sent in by IM, only that IM will be the Risk Turn allowed for that week, so insure that that week's Risk Turn being sent by IM is exactly the way you want it or it will be considered the fooleries of war .  The week's fights will progress followed by the Battle Map being posted on Saturday before 1:00 game time that will show that weeks moves by all the players and the outcomes of their fights.  By using the scoring system, the outcomes of the battles will be very easy to determine the victor of the embattled territories, with few exceptions.</p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">Fighter ratings are a very important part of this tournament.  Note that the scoring system includes Loss - TKO.  If a fighters rating is at 0 then that fighter (army) will have no effect within a battle, but his fight outcome will be posted on the map to elude to the raise in rating if the fighter wins that weeks bout.  Fighters or armies that have a rating of 0 are  vulnerable to attack from those fighters or armies that have a rating of 1 or higher because after multiplying the fighters week score with his rating, those fighters or armies with a 0 rating will end up producing no points for that weeks battles.   The higher your fighter's rating is, the more powerful that particular fighter or army is.  Fighters who are dumped or retired during the course of the tournament will be considered MIA and may not be reintroduced back into the game.  </p> <p align="left" style="margin-top: 0; margin-bottom: 0"> </p> <p align="left" style="margin-top: 0; margin-bottom: 0">Confused yet?  Let's go through a short scenario.  In the following scenario it could be about 5 or 6 weeks into the tournament, managers are playing really aggressive and already there are major casualties as four of the managers are already eliminated from the game and only four remain.  After the managers participating have sent to me their Risk Turn before Monday 1:00 Game Time and those weeks fights have ran, I will post in the commentary that week's Battle Map after the final fights of Friday and before Saturday 1:00 Game Time which will consist of those moves made and reinforcements placed by the managers involved.  Every fighter will have a small white box next to them, or next to their stra</span> </div> <div class="container"> <footer> <div class="footer-copyright text-center py-3"> © 2019 Copyright: <a href="http://www.xentara.com"> Xentara.com</a> </div> </footer> </div> </form> <script src="https://code.jquery.com/jquery-3.3.1.slim.min.js" integrity="sha384-q8i/X+965DzO0rT7abK41JStQIAqVgRVzpbzo5smXKp4YfRvH+8abtTE1Pi6jizo" crossorigin="anonymous"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.7/umd/popper.min.js" integrity="sha384-UO2eT0CpHqdSJQ6hJty5KVphtPhzWj9WO1clHTMGa3JDZwrnQq4sF86dIHNDz0W1" crossorigin="anonymous"></script> <script src="https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/js/bootstrap.min.js" integrity="sha384-JjSmVgyd0p3pXB1rRibZUAYoIIy6OrQ6VrjIEaFf/nJGzIxFDsf4x0xIM+B07jRM" crossorigin="anonymous"></script> </body> </html>